Dark Grepher
DARK 4

Dark Grepher

  • Archetype:
  • Grepher

  • ATK:
  • 1700

  • DEF:
  • 1600

  • View:
  • 5325




You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the GY.




 
 
AI Power Analysis
Starter / Combo enablerConfidence: MediumEvaluated Oct 8, 2026
57± 8/ 100
Power Score
Intrinsic 57
Deck 58

Dark Grepher — Power Evaluation

Final Score: 57 ± 8 · Confidence: Medium

  • Intrinsic: 57 · Deck: 58 · Meta: provisional
  • Primary role: Starter / Combo enabler · Secondary: Material body

Why it scores here

Dark Grepher is a Level 4 DARK body that Special Summons from the hand by discarding a Level 5+ DARK, then can send a DARK from the Deck to the GY once per turn. Its power is in access and GY fuel, not in its 1700 ATK, which earns nothing on its own. The score is held down by the lack of combo evidence, the one-card discard cost, and zero opponent interaction. Its 400-deck presence across 73 archetypes confirms it is a real, portable staple, but that frequency is not used to inflate the score.

Axis scores

Axis Score Evidence
Accessibility 72 Hand Special Summon with a discard cost, appears in all 400 sampled decks across 73 archetypes, and is confirmed by partner frequency (verified, observed; no starter/searched combo stats supplied).
Combo & Conversion 45 Text shows a body plus a DARK-to-GY send, which fuels GY-based DARK engines, but no combo boards were supplied to confirm conversion (inferred).
Resource Economy 40 The hand discard is a cost and the send is GY fuel rather than draw or recursion, so net advantage is roughly even at best (verified text; inferred value).
Effect & Interaction 5 No negation, removal, or hand-trap effect in the text (verified).
Material Utility 55 Level 4 DARK Warrior body that is a generic material for Level 4 summons and keeps its body if its effects are negated (verified text; inferred use).
Resilience & Flexibility 45 Summons from hand and works from multiple zones, but the summon is discard-gated and the send is once per turn, so it is a single-line effect with moderate redundancy (verified text; inferred).
Deck-Building Efficiency 72 Runs 1 to 3 copies per deck (average 1.4, max 3) with no garnet or lock; the only restriction is the DARK Level 5+ discard requirement (observed, verified).

Calculation

Weight profile: 0.7 Starter / Combo enabler + 0.3 Material body / Normal. Intrinsic ≈ 57, Deck ≈ 58, Meta = provisional. Modifiers: Self-restriction (DARK Level 5+ discard cost) (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Summonable from hand with a discard cost, so it is live in many hands
  • Appears in 400 of 400 sampled decks across 73 archetypes, so it is portable and not niche
  • Runs 1 to 3 copies cleanly with no garnet or lock
  • Its DARK-to-GY send fuels GY-based engines

Weaknesses

  • No opponent interaction at all
  • Requires a DARK Level 5+ monster in hand to discard, which limits it to DARK-heavy lines
  • One-card hand cost with mostly even resource return
  • No combo evidence supplied, so combo conversion rests on text alone

Counters / choke points

  • Monsters that negate summoned effects or shut down GY/send effects
  • Hand-disruption cards that remove the discard fodder
  • Monster-effect negation, since the body is still a plain material after being blanked

Best use

Starter / Combo enabler; a Level 4 material body for Level 4 summons. Decks: DARK-heavy GY and material decks such as Infernity, Blackwings, Danger!, Orcust, and Fiendsmith.

Evidence & gaps

  • Verified: Hand Special Summon by discarding a Level 5+ DARK monster (card text); Once-per-turn discard of a DARK monster to send a DARK monster from Deck to GY (card text); Present in 400 of 400 sampled decks across 73 archetypes (deck data); Copies per deck average 1.4, maximum 3 (deck data)
  • Observed: Gameplay type 7 accounts for 78.8% of decks (deck data); Top partners include Foolish Burial (71%) and Allure of Darkness (64.8%) (deck data); Usage statistics show 100% inclusion in 2 archetypes at 1–2 typical copies (usage statistics)
  • Inferred: Acts as a Starter and GY-fuel piece in DARK-heavy lines (text plus guide context); Converts to a multi-body board only with help from partners (inference, no combo data); Negation of its effects leaves a plain Level 4 DARK body that still works as material (text inference)
  • Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no dated metagame sample, so meta power is null











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